/*
 * png_utils.h
 */

#ifndef PNG_UTILS_H_
#define PNG_UTILS_H_

#ifdef __APPLE_CC__
#include <GLUT/glut.h>
#else
#include <GL/glut.h>
#endif

GLuint loadPNGTexture (const char *filename);

GLuint loadPNGTextureWH (const char *filename, GLsizei *width, GLsizei *height );

#endif
